![]() Aligning the image perfectly will complete that portion of the memory and unlock a new piece of dialogue before a new image must be aligned. Memories are text-based monologues that accompany images that are distorted and must be solved by rotating them with the triggers until reaching the sweet spot which can be felt by controller vibration. Interacting with specific characters will uncover the memory and the memento will be in that same area that corresponds with the memory in the form of an object that may be visible or might need sliced to find it hidden within something else. For instance, a building or a tent can be sliced to see what or who resides inside and often this is where key characters or object interactions are.Įach level has five memories and five mementos to discover. Slicing can be done to objects but also aspects of the environment. Slicing allows Morris to hone in on an object with impeccable detail and even see inside them. Unable to physically interact with the world however, Morris does so by ‘slicing’. Each of the six levels are in unique locations and can be panned around, zoomed in and out of and feature a wealth of items and characters that can be interacted with. To do so Morris needs to learn what he can about the ghost that occupies each of the six levels by interacting with characters connected to their past. Guided by his spectral canine companion, Morris needs to convince a fellow ghost to take on the role of the island’s spirit to stop the eruption. One is that it features gorgeous painting-like visuals and the other is that its protagonist is, as mentioned, dead.ĭiscovering the afterlife in fact exists Morris is soon reunited with the spirit of his departed dog, Sparky. ![]() Immediately, I am Dead paints two pictures, excuse the pun.
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